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application:activate()onstalledapplicationstallsHydra

Thiscomesupwhenyouhaveanapplicationthatisinabeach-ballstate(easytotestb

This comes up when you have an application that is in a beach-ball state (easy to test by attaching a debugger to any application with Xcode and hitting pause). Running application:activate() on that app will not return, causing Hydra to become stalled for a long period (from 5 to 30 seconds).

To reproduce, use Xcode to attach and pause e.g. Firefox and run the following in the REPL:

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 lua

apps = application.runningapplications()

app = fnutils.find(apps, function(a) return a:title() == "Firefox" end)

app:title() --returns Firefox, no problem

app:hide() --does nothing but returns no problem

app:unhide() --does nothing but returns no problem

app:activate() --Hydra is now beach-ball for quite a while

While there's no expectation that Hydra can focus an unresponsive app, ideally it could still be usable for actions on other apps rather than stalling. A side-effect of Hydra stalling is that hotkey actions get queued, so when Hydra does return to responsive state, a bunch of queued actions may happen all at once.

该提问来源于开源项目:mjolnirapp/mjolnir

That sounds like something outside of our control.





   



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