how to create the depth page Transform animation (Top to bottom, bottom to Top) like this https://youtu.be/c2ccXwwmcnA . I searched in Google but I am not get any idea for how to Implement in iOS
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如何创建深度页面转换动画(从上到下,从下到上),比如https://youtu。/ c2ccXwwmcnA。我搜索了谷歌,但是我不知道如何在iOS中实现。
Sample Output Like this:
样例输出如下:
10
I followed the tutorial Animated Transitions in Swift and I got this effect:
我跟随教程动画过渡在斯威夫特,我得到了这个效果:
If you don't want to read the whole tutorial, here is basically what you have to do:TrasitionManager
class//
// TransitionManager.swift
// Aleph Retamal
//
// Created by Aleph Retamal on 4/19/15.
// Copyright (c) 2015 Aleph Retamal. All rights reserved.
//
import UIKit
class TransitionManager: NSObject, UIViewControllerAnimatedTransitioning, UIViewControllerTransitioningDelegate {
private var presenting:Bool = true
var leftSide:Bool = true
// MARK: UIViewControllerAnimatedTransitioning protocol methods
// animate a change from one viewcontroller to another
func animateTransition(transitionContext: UIViewControllerContextTransitioning) {
// get reference to our fromView, toView and the container view that we should perform the transition in
let cOntainer= transitionContext.containerView()
let fromView = transitionContext.viewForKey(UITransitionContextFromViewKey)!
let toView = transitionContext.viewForKey(UITransitionContextToViewKey)!
let offScreenRight = CGAffineTransformConcat(CGAffineTransformMakeTranslation(container!.frame.width, 0), CGAffineTransformMakeScale(0.1, 0.1))
let offScreenLeft = CGAffineTransformMakeTranslation(-container!.frame.width, 0)
// start the toView to the right of the screen
if !leftSide {
if self.presenting {
toView.transform = offScreenRight
} else {
toView.transform = offScreenLeft
}
} else {
if self.presenting {
toView.transform = offScreenLeft
} else {
toView.transform = offScreenRight
}
}
// add the both views to our view controller
container!.addSubview(toView)
container!.addSubview(fromView)
// get the duration of the animation
// DON'T just type '0.5s' -- the reason why won't make sense until the next post
// but for now it's important to just follow this approach
let duration = self.transitionDuration(transitionContext)
// perform the animation!
// for this example, just slid both fromView and toView to the left at the same time
// meaning fromView is pushed off the screen and toView slides into view
// we also use the block animation usingSpringWithDamping for a little bounce
UIView.animateWithDuration(duration, animations: { () -> Void in
if !self.leftSide {
if self.presenting {
fromView.transform = offScreenLeft
} else {
container!.sendSubviewToBack(fromView)
fromView.transform = offScreenRight
}
} else {
if self.presenting {
fromView.transform = offScreenRight
container!.sendSubviewToBack(fromView)
} else {
fromView.transform = offScreenLeft
}
}
toView.transform = CGAffineTransformIdentity
}) { (finished) -> Void in
// tell our transitionContext object that we've finished animating
transitionContext.completeTransition(true)
}
}
// return how many seconds the transiton animation will take
func transitionDuration(transitionContext: UIViewControllerContextTransitioning?) -> NSTimeInterval {
return 1.0
}
// MARK: UIViewControllerTransitioningDelegate protocol methods
// return the animataor when presenting a viewcontroller
// remmeber that an animator (or animation controller) is any object that aheres to the UIViewControllerAnimatedTransitioning protocol
func animationControllerForPresentedController(presented: UIViewController, presentingController presenting: UIViewController, sourceController source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
self.presenting = true
return self
}
// return the animator used when dismissing from a viewcontroller
func animationControllerForDismissedController(dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
self.presenting = false
return self
}
}
This is where you set how the views should transform
这就是设置视图应该如何转换的地方
let offScreenRight = CGAffineTransformConcat(CGAffineTransformMakeTranslation(container!.frame.width, 0), CGAffineTransformMakeScale(0.1, 0.1))
let offScreenLeft = CGAffineTransformMakeTranslation(-container!.frame.width, 0)
In this case, one view will Translate + Scale while the other one will only Translate
在这种情况下,一个视图将转换为+ Scale,而另一个视图将只转换
TransitionManager
inside your ViewController
let transitiOnManager= TransitionManager()
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
transitionManager.leftSide = false
let toViewCOntroller= segue.destinationViewController
toViewController.transitiOningDelegate= self.transitionManager
}
If you want the view to come from the right, leftSide = false
如果您希望视图来自右边,那么左侧= false
transitionManager.leftSide = false
That's it!
就是这样!
Edit:To achieve this effect:
实现这种效果:
Here's a git with the project: https://github.com/alaphao/indepth
下面是一个git项目:https://github.com/alaphao/indepth
Use constraints for alignment an sizing:
调整尺寸时使用约束:
Create 2 views with same width / height of their parent view
创建两个视图,其父视图的宽度/高度相同
Align both with CenterX
使这两个与CenterX
Set both distance from bottom = 0 and create an outlet for the constraints
设置从底部到0的距离,并为约束创建一个outlet
Create a PanGestureRecognizer
创建一个PanGestureRecognizer
Animate the front view bottom constraint accordingly to the pan translationInView.y
将前面的视图底部的约束与平移视图。y相关联。
2
Here is the solution make new swift file and copy this code
这里是解决方案,制作新的swift文件并复制此代码
import UIKit
class UltravisualLayout: UICollectionViewLayout {
private var contentWidth:CGFloat!
private var contentHeight:CGFloat!
private var yOffset:CGFloat = 0
var maxAlpha:CGFloat = 1
var minAlpha:CGFloat = 0
//DEFAULT VALUES
//var widthOffset:CGFloat = 35
// var heightOffset:CGFloat = 35
var widthOffset:CGFloat = 100
var heightOffset:CGFloat = 100
private var cache = [UICollectionViewLayoutAttributes]()
private var itemWidth:CGFloat{
return (collectionView?.bounds.width)!
}
private var itemHeight:CGFloat{
return (collectionView?.bounds.height)!
}
private var collectionViewHeight:CGFloat{
return (collectionView?.bounds.height)!
}
private var numberOfItems:Int{
return (collectionView?.numberOfItemsInSection(0))!
}
private var dragOffset:CGFloat{
return (collectionView?.bounds.height)!
}
private var currentItemIndex:Int{
return max(0, Int(collectionView!.contentOffset.y / collectionViewHeight))
}
var nextItemBecomeCurrentPercentage:CGFloat{
return (collectionView!.contentOffset.y / (collectionViewHeight)) - CGFloat(currentItemIndex)
}
override func prepareLayout() {
cache.removeAll(keepCapacity: false)
yOffset = 0
for item in 0 .. CGSize {
cOntentWidth= (collectionView?.bounds.width)!
cOntentHeight= CGFloat(numberOfItems) * (collectionView?.bounds.height)!
return CGSizeMake(contentWidth, contentHeight)
}
//Return Attributes whose frame lies in the Visible Rect
override func layoutAttributesForElementsInRect(rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var layoutAttributes = [UICollectionViewLayoutAttributes]()
for attribute in cache{
if CGRectIntersectsRect(attribute.frame, rect){
layoutAttributes.append(attribute)
}
}
return layoutAttributes
}
override func shouldInvalidateLayoutForBoundsChange(newBounds: CGRect) -> Bool {
return true
}
override func targetContentOffsetForProposedContentOffset(proposedContentOffset: CGPoint, withScrollingVelocity velocity: CGPoint) -> CGPoint {
let itemIndex = round(proposedContentOffset.y / (dragOffset))
let yOffset = itemIndex * (collectionView?.bounds.height)!
return CGPoint(x: 0, y: yOffset)
}
override func layoutAttributesForItemAtIndexPath(indexPath: NSIndexPath) -> UICollectionViewLayoutAttributes? {
// Logic that calculates the UICollectionViewLayoutAttributes of the item
// and returns the UICollectionViewLayoutAttributes
return UICollectionViewLayoutAttributes(forCellWithIndexPath: indexPath)
}
}
In Main.storyboard file use UICollectionView or UICollectionViewController component select UICollectionView go to attributes inspector and change Layout from Flow to custom and set class attribute to UltravisualLayout
在主。故事板文件使用UICollectionView或UICollectionViewController组件选择UICollectionView到属性检查器并将布局从流更改为自定义,并将类属性设置为UltravisualLayout
here is the project link and this link to the tutorial
这是项目链接和教程的链接
Hope This might help GOOD LUCK..
希望这能给你带来好运。