这应该是几个月前,闲的手痒,敲了一上午代码搞出来的,随之就把它丢弃了,当时让别人玩过,提过几条更改建议,但是时至今日,我也没有进行过优化和更改(本人只会作案,不会收场,嘎嘎),下面的建议要给代码爱好的童鞋完成了。
更改建议:
a.当数字超过四位数时,显示的时候有部分被它的容器TextBox遮挡了,能不能把显示的数值变小点?答案是可以的。代码里有一段通过矩阵数据填充TextBox值的操作,可以在填充时,判断下数值长度,然后修改TextBox的文字大小。
b.玩游戏的时候,使用方向键移动时,焦点可能没有锁定在自定义控件的画布上,能不能使用方向键移动时,锁定画布?答案是可以的,不敢说出来,因为很简单,说出来就不值得提出这个问题让Reader来做了(哈哈)。
c.还有几条,真的记不住了,唉,老亦。
其实不难,就是多了点,杂了点,喜欢的可以拉走做毕业设计用,如果要说这里面有什么值得看的地方,我觉得应该没有吧,毕竟做的仓促,也没好好的修改。
1.应用程序的主入口点:文件名Program.cs,这个简单,可以略过
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.IO;
namespace _2048
{
static class Program
{
///
/// 应用程序的主入口点。
///
[STAThread]
static void Main()
{
AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException);
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
static void Application_ThreadException(object sender, System.Threading.ThreadExceptionEventArgs e)
{
File.AppendAllText(AppDomain.CurrentDomain.BaseDirectory + "Exception.log", DateTime.Now.ToString() + "\t" + e.Exception.Message + Environment.NewLine);
}
static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
File.AppendAllText(AppDomain.CurrentDomain.BaseDirectory + "Exception.log", DateTime.Now.ToString() + "\t" + e.ExceptionObject.ToString() + Environment.NewLine);
}
}
}
2.用到的数据模型:文件名Unit.cs,这个简单,可以略过
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace _2048
{
public class Unit
{
public Unit()
{
}
public Unit(int num, bool bMerge)
{
this._num = num;
this._bMerge = bMerge;
}
private int _num = 0;
public int Num
{
get { return _num; }
set { _num = value; }
}
private bool _bMerge = false;
public bool BMerge
{
get { return _bMerge; }
set { _bMerge = value; }
}
//private int _x = 0;
//public int X
//{
// get { return _x; }
// set { _x = value; }
//}
//private int _y = 0;
//public int Y
//{
// get { return _y; }
// set { _y = value; }
//}
}
}
3.自定义控件和算法(设计器和后台文件已合并):文件名GridControl.cs,整个程序的核心内容都在这个文件里,包括2048游戏算法、自定义控件的伸缩、方向键移动控制等等吧,后半部分不用看了,设计器自动生成的,不可或缺,没什么嚼劲。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace _2048
{
public partial class GridControl : UserControl
{
/*
* 判断结束的必要条件:
* 无论如何移动(上、下、左、右),矩阵中没有空着的位置时,结束
*
*
*1. 初始化参数,初始化数量3
*2. 每次移动,相同数字合并加分
*3. 每次移动,在移动后的随机空格位置处产生一个新数
*/
private int _x = 0;
public int X
{
get { return _x; }
set
{
_x = value;
CreateTextBox();
}
}
private int _y = 0;
public int Y
{
get { return _y; }
set
{
_y = value;
CreateTextBox();
}
}
private Unit[][] _matrix = null;
private Random rand = new Random(DateTime.Now.Millisecond);
private int _score = 0;
public int Score
{
get { return _score; }
set { _score = value; }
}
public GridControl()
{
InitializeComponent();
}
public void InitControl()
{
/*初始化矩阵图,以下三个方法的顺序不能颠倒*/
this.InitMatrix();
this.InitParamter();
this.InputData();
}
#region MyRegion
private void CreateTextBox()
{
this.flowLayoutPanel1.Controls.Clear();
this.Size = new System.Drawing.Size(78 * _x + 4, 78 * _y + 4);
for (int j = 0; j <_y; j++)
{
for (int i = 0; i <_x; i++)
{
TextBox textBox = new TextBox();
textBox.BackColor = System.Drawing.Color.White;
textBox.Font = new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
textBox.Location = new System.Drawing.Point(6, 6);
textBox.Name = "textBox" + i.ToString() + j.ToString();
textBox.ReadOnly = true;
textBox.Size = new System.Drawing.Size(71, 71);
textBox.TabIndex = 0;
textBox.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
this.flowLayoutPanel1.Controls.Add(textBox);
}
}
}
///
/// 初始化矩阵
///
private void InitMatrix()
{
_matrix = new Unit[_x][];
for (int i = 0; i <_x; i++)
{
_matrix[i] = new Unit[_y];
for (int j = 0; j <_y; j++)
{
_matrix[i][j] = new Unit();
}
}
this._score = 0;
}
///
/// 初始化参数
///
private void InitParamter()
{
//创建三个初始参数
for (int i = 0; i <3; i++)
{
CreateOneNum();
}
}
private int CountEmpty()
{
int iReturn = 0;
for (int i = 0; i <_x; i++)
{
for (int j = 0; j <_y; j++)
{
if (_matrix[i][j].Num == 0)
iReturn++;
}
}
return iReturn;
}
///
/// 根据矩阵表填充显示数据
///
private void InputData()
{
for (int i = 0; i <_x; i++)
{
for (int j = 0; j <_y; j++)
{
string name = "textBox" + i.ToString() + j.ToString();
Control[] ctls = this.flowLayoutPanel1.Controls.Find(name, false);
if (ctls != null)
{
switch (_matrix[i][j].Num)
{
default:
case 0:
{
ctls[0].Text = string.Empty;
ctls[0].BackColor = Color.White;
} break;
case 2:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.BurlyWood;
} break;
case 4:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.DeepPink;
} break;
case 8:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.BlueViolet;
} break;
case 16:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.Chartreuse;
} break;
case 32:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.Crimson;
} break;
case 64:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.DarkGray;
} break;
case 128:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.DarkOliveGreen;
} break;
case 256:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.DarkSalmon;
} break;
case 512:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.DarkSlateGray;
} break;
case 1024:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.GreenYellow;
} break;
case 2048:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.DodgerBlue;
} break;
case 4096:
{
ctls[0].Text = _matrix[i][j].Num.ToString();
ctls[0].BackColor = Color.Black;
} break;
}
}
}
}
}
///
/// 游戏是否不能进行
///
///是否能进行
private bool CheckGameOver()
{
int countEmpty = CountEmpty();
if (countEmpty == 0)
{
for (int i = 0; i <_x; i++)
{
Unit[] arr = new Unit[_y];
for (int j = 0; j <_y; j++)
arr[j] = new Unit(_matrix[i][j].Num, false);
if (Result(ref arr, true))
return true;
}
for (int i = 0; i <_x; i++)
{
Unit[] arr = new Unit[_y];
for (int j = _y - 1; j >= 0; j--)
arr[_y - 1 - j] = new Unit(_matrix[i][j].Num, false);
if (Result(ref arr, true))
return true;
}
for (int i = 0; i <_y; i++)
{
Unit[] arr = new Unit[_x];
for (int j = 0; j <_x; j++)
arr[j] = new Unit(_matrix[j][i].Num, false);
if (Result(ref arr, true))
return true;
}
for (int i = 0; i <_y; i++)
{
Unit[] arr = new Unit[_x];
for (int j = _x - 1; j >= 0; j--)
arr[_x - 1 - j] = new Unit(_matrix[j][i].Num, false);
if (Result(ref arr, true))
return true;
}
return false;
}
return true;
}
private void CreateOneNum()
{
int countEmpty = CountEmpty();
int pos = rand.Next(countEmpty);
int count = 0;
for (int i = 0; i <_x; i++)
{
for (int j = 0; j <_y; j++)
{
if (_matrix[i][j].Num == 0)
{
if (count == pos)
{
int newNum = 0;
if (rand.Next(100) <80)
newNum = 2;
else
newNum = 4;
_matrix[i][j].Num = newNum;
return;
}
count++;
}
}
}
}
///
/// 核心算法
///
///
///
private bool Result(ref Unit[] arr, bool istest)
{
bool bReturn = false;
while (true)
{
//是否发生移动
bool bMove = false;
//前一个单元
Unit unit = arr[0];
for (int i = 1; i)
{
//如果前面位置为空,当前位置不为空,把当前位置移入前面位置
if (unit.Num == 0 && arr[i].Num > 0)
{
//移动到前一个单元
unit.Num = arr[i].Num;
unit.BMerge = arr[i].BMerge;
//当前单元清空
arr[i].Num = 0;
arr[i].BMerge = false;
//移动了才能进入循环
if (!bMove)
{
bMove = true;
if (!bReturn)
bReturn = true;
}
}
//如果前面不为空,当前不为空,前面和当前的数字相同并且都没有进行过合并
else if (unit.Num > 0 && arr[i].Num > 0
&& !unit.BMerge && !arr[i].BMerge
&& unit.Num == arr[i].Num)
{
//前一个单元合并操作
unit.Num = unit.Num * 2;
unit.BMerge = true;
if (!istest)
_score += unit.Num;
//当前单元清空
arr[i].Num = 0;
arr[i].BMerge = false;
//移动了才能进入循环
if (!bMove)
{
bMove = true;
if (!bReturn)
bReturn = true;
}
}
unit = arr[i];
}
if (!bMove)
break;
}
return bReturn;
}
#endregion
internal void MoveUp()
{
bool bMove = false;
for (int i = 0; i <_x; i++)
{
Unit[] arr = new Unit[_y];
for (int j = 0; j <_y; j++)
{
arr[j] = _matrix[i][j];
arr[j].BMerge = false;
}
if (Result(ref arr, false) && !bMove)
bMove = true;
}
if (bMove)
{ //创建一个新数
CreateOneNum();
}
//显示
InputData();
if (!CheckGameOver())
MessageBox.Show(" Score: " + _score + "\r\n Game Over!!!");
}
internal void MoveDown()
{
bool bMove = false;
for (int i = 0; i <_x; i++)
{
Unit[] arr = new Unit[_y];
for (int j = _y - 1; j >= 0; j--)
{
arr[_y - 1 - j] = _matrix[i][j];
arr[_y - 1 - j].BMerge = false;
}
if (Result(ref arr, false) && !bMove)
bMove = true;
}
if (bMove)
{ //创建一个新数
CreateOneNum();
}
//显示
InputData();
if (!CheckGameOver())
MessageBox.Show(" Score: " + _score + "\r\n Game Over!!!");
}
internal void MoveLeft()
{
bool bMove = false;
for (int i = 0; i <_y; i++)
{
Unit[] arr = new Unit[_x];
for (int j = 0; j <_x; j++)
{
arr[j] = _matrix[j][i];
arr[j].BMerge = false;
}
if (Result(ref arr, false) && !bMove)
bMove = true;
}
if (bMove)
{ //创建一个新数
CreateOneNum();
}
//显示
InputData();
if (!CheckGameOver())
MessageBox.Show(" Score: " + _score + "\r\n Game Over!!!");
}
internal void MoveRight()
{
bool bMove = false;
for (int i = 0; i <_y; i++)
{
Unit[] arr = new Unit[_x];
for (int j = _x - 1; j >= 0; j--)
{
arr[_x - 1 - j] = _matrix[j][i];
arr[_x - 1 - j].BMerge = false;
}
if (Result(ref arr, false) && !bMove)
bMove = true;
}
if (bMove)
{ //创建一个新数
CreateOneNum();
}
//显示
InputData();
if (!CheckGameOver())
MessageBox.Show(" Score: " + _score + "\r\n Game Over!!!");
}
internal void Back()
{
}
private System.ComponentModel.IContainer compOnents= null;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
private void InitializeComponent()
{
this.textBox00 = new System.Windows.Forms.TextBox();
this.textBox10 = new System.Windows.Forms.TextBox();
this.textBox20 = new System.Windows.Forms.TextBox();
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.textBox30 = new System.Windows.Forms.TextBox();
this.textBox01 = new System.Windows.Forms.TextBox();
this.textBox11 = new System.Windows.Forms.TextBox();
this.textBox21 = new System.Windows.Forms.TextBox();
this.textBox31 = new System.Windows.Forms.TextBox();
this.textBox02 = new System.Windows.Forms.TextBox();
this.textBox12 = new System.Windows.Forms.TextBox();
this.textBox22 = new System.Windows.Forms.TextBox();
this.textBox32 = new System.Windows.Forms.TextBox();
this.textBox03 = new System.Windows.Forms.TextBox();
this.textBox13 = new System.Windows.Forms.TextBox();
this.textBox23 = new System.Windows.Forms.TextBox();
this.textBox33 = new System.Windows.Forms.TextBox();
this.flowLayoutPanel1.SuspendLayout();
this.SuspendLayout();
//
// textBox00
//
this.textBox00.BackColor = System.Drawing.Color.White;
this.textBox00.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox00.Location = new System.Drawing.Point(6, 6);
this.textBox00.Name = "textBox00";
this.textBox00.ReadOnly= true;
this.textBox00.Size = new System.Drawing.Size(71, 71);
this.textBox00.TabIndex = 0;
this.textBox00.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox10
//
this.textBox10.BackColor = System.Drawing.Color.White;
this.textBox10.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox10.Location = new System.Drawing.Point(83, 6);
this.textBox10.Name = "textBox10";
this.textBox10.ReadOnly= true;
this.textBox10.Size = new System.Drawing.Size(71, 71);
this.textBox10.TabIndex = 3;
this.textBox10.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox20
//
this.textBox20.BackColor = System.Drawing.Color.White;
this.textBox20.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox20.Location = new System.Drawing.Point(160, 6);
this.textBox20.Name = "textBox20";
this.textBox20.ReadOnly= true;
this.textBox20.Size = new System.Drawing.Size(71, 71);
this.textBox20.TabIndex = 4;
this.textBox20.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// flowLayoutPanel1
//
this.flowLayoutPanel1.Controls.Add(this.textBox00);
this.flowLayoutPanel1.Controls.Add(this.textBox10);
this.flowLayoutPanel1.Controls.Add(this.textBox20);
this.flowLayoutPanel1.Controls.Add(this.textBox30);
this.flowLayoutPanel1.Controls.Add(this.textBox01);
this.flowLayoutPanel1.Controls.Add(this.textBox11);
this.flowLayoutPanel1.Controls.Add(this.textBox21);
this.flowLayoutPanel1.Controls.Add(this.textBox31);
this.flowLayoutPanel1.Controls.Add(this.textBox02);
this.flowLayoutPanel1.Controls.Add(this.textBox12);
this.flowLayoutPanel1.Controls.Add(this.textBox22);
this.flowLayoutPanel1.Controls.Add(this.textBox32);
this.flowLayoutPanel1.Controls.Add(this.textBox03);
this.flowLayoutPanel1.Controls.Add(this.textBox13);
this.flowLayoutPanel1.Controls.Add(this.textBox23);
this.flowLayoutPanel1.Controls.Add(this.textBox33);
this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.flowLayoutPanel1.Location = new System.Drawing.Point(0, 0);
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
this.flowLayoutPanel1.Padding = new System.Windows.Forms.Padding(3);
this.flowLayoutPanel1.Size = new System.Drawing.Size(315, 316);
this.flowLayoutPanel1.TabIndex = 9;
//
// textBox30
//
this.textBox30.BackColor = System.Drawing.Color.White;
this.textBox30.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox30.Location = new System.Drawing.Point(237, 6);
this.textBox30.Name = "textBox30";
this.textBox30.ReadOnly= true;
this.textBox30.Size = new System.Drawing.Size(71, 71);
this.textBox30.TabIndex = 5;
this.textBox30.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox01
//
this.textBox01.BackColor = System.Drawing.Color.White;
this.textBox01.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox01.Location = new System.Drawing.Point(6, 83);
this.textBox01.Name = "textBox01";
this.textBox01.ReadOnly= true;
this.textBox01.Size = new System.Drawing.Size(71, 71);
this.textBox01.TabIndex = 6;
this.textBox01.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox11
//
this.textBox11.BackColor = System.Drawing.Color.White;
this.textBox11.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox11.Location = new System.Drawing.Point(83, 83);
this.textBox11.Name = "textBox11";
this.textBox11.ReadOnly= true;
this.textBox11.Size = new System.Drawing.Size(71, 71);
this.textBox11.TabIndex = 7;
this.textBox11.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox21
//
this.textBox21.BackColor = System.Drawing.Color.White;
this.textBox21.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox21.Location = new System.Drawing.Point(160, 83);
this.textBox21.Name = "textBox21";
this.textBox21.ReadOnly= true;
this.textBox21.Size = new System.Drawing.Size(71, 71);
this.textBox21.TabIndex = 8;
this.textBox21.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox31
//
this.textBox31.BackColor = System.Drawing.Color.White;
this.textBox31.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox31.Location = new System.Drawing.Point(237, 83);
this.textBox31.Name = "textBox31";
this.textBox31.ReadOnly= true;
this.textBox31.Size = new System.Drawing.Size(71, 71);
this.textBox31.TabIndex = 9;
this.textBox31.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox02
//
this.textBox02.BackColor = System.Drawing.Color.White;
this.textBox02.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox02.Location = new System.Drawing.Point(6, 160);
this.textBox02.Name = "textBox02";
this.textBox02.ReadOnly= true;
this.textBox02.Size = new System.Drawing.Size(71, 71);
this.textBox02.TabIndex = 10;
this.textBox02.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox12
//
this.textBox12.BackColor = System.Drawing.Color.White;
this.textBox12.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox12.Location = new System.Drawing.Point(83, 160);
this.textBox12.Name = "textBox12";
this.textBox12.ReadOnly= true;
this.textBox12.Size = new System.Drawing.Size(71, 71);
this.textBox12.TabIndex = 11;
this.textBox12.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox22
//
this.textBox22.BackColor = System.Drawing.Color.White;
this.textBox22.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox22.Location = new System.Drawing.Point(160, 160);
this.textBox22.Name = "textBox22";
this.textBox22.ReadOnly= true;
this.textBox22.Size = new System.Drawing.Size(71, 71);
this.textBox22.TabIndex = 12;
this.textBox22.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox32
//
this.textBox32.BackColor = System.Drawing.Color.White;
this.textBox32.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox32.Location = new System.Drawing.Point(237, 160);
this.textBox32.Name = "textBox32";
this.textBox32.ReadOnly= true;
this.textBox32.Size = new System.Drawing.Size(71, 71);
this.textBox32.TabIndex = 13;
this.textBox32.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox03
//
this.textBox03.BackColor = System.Drawing.Color.White;
this.textBox03.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox03.Location = new System.Drawing.Point(6, 237);
this.textBox03.Name = "textBox03";
this.textBox03.ReadOnly= true;
this.textBox03.Size = new System.Drawing.Size(71, 71);
this.textBox03.TabIndex = 14;
this.textBox03.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox13
//
this.textBox13.BackColor = System.Drawing.Color.White;
this.textBox13.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox13.Location = new System.Drawing.Point(83, 237);
this.textBox13.Name = "textBox13";
this.textBox13.ReadOnly= true;
this.textBox13.Size = new System.Drawing.Size(71, 71);
this.textBox13.TabIndex = 15;
this.textBox13.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox23
//
this.textBox23.BackColor = System.Drawing.Color.White;
this.textBox23.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox23.Location = new System.Drawing.Point(160, 237);
this.textBox23.Name = "textBox23";
this.textBox23.ReadOnly= true;
this.textBox23.Size = new System.Drawing.Size(71, 71);
this.textBox23.TabIndex = 16;
this.textBox23.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// textBox33
//
this.textBox33.BackColor = System.Drawing.Color.White;
this.textBox33.FOnt= new System.Drawing.Font("宋体", 42F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.textBox33.Location = new System.Drawing.Point(237, 237);
this.textBox33.Name = "textBox33";
this.textBox33.ReadOnly= true;
this.textBox33.Size = new System.Drawing.Size(71, 71);
this.textBox33.TabIndex = 17;
this.textBox33.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
//
// GridControl
//
this.AutoScaleDimensiOns= new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.flowLayoutPanel1);
this.Name = "GridControl";
this.Size = new System.Drawing.Size(315, 316);
this.flowLayoutPanel1.ResumeLayout(false);
this.flowLayoutPanel1.PerformLayout();
this.ResumeLayout(false);
}
private System.Windows.Forms.TextBox textBox20;
private System.Windows.Forms.TextBox textBox10;
private System.Windows.Forms.TextBox textBox00;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
private System.Windows.Forms.TextBox textBox30;
private System.Windows.Forms.TextBox textBox01;
private System.Windows.Forms.TextBox textBox11;
private System.Windows.Forms.TextBox textBox21;
private System.Windows.Forms.TextBox textBox31;
private System.Windows.Forms.TextBox textBox02;
private System.Windows.Forms.TextBox textBox12;
private System.Windows.Forms.TextBox textBox22;
private System.Windows.Forms.TextBox textBox32;
private System.Windows.Forms.TextBox textBox03;
private System.Windows.Forms.TextBox textBox13;
private System.Windows.Forms.TextBox textBox23;
private System.Windows.Forms.TextBox textBox33;
}
}